Sony, cheer up man, I know people have been mean to you, and Microsoft figured out how to steal your American audience, but stop trying to justify your own existence and just announce your next crappy system already. Then we can get to the part where a good developer can make something interesting on it.
In the 16-bit era, shoot-em-ups were enjoying their new found technological freedom. As technology stepped up, so too did the amount of enemy ships trying to blast you out of the air. Levels lengthened, enemies took on a wide variety, and bullets split the sky in various patterns. I was in heaven.
In the 32-bit era things went decidedly differently. Perhaps this was due to the continued decline of arcades and the inherent arcade nature of shmups. Polygonal hit boxes and the commonly low budgets for shmup developers (things that are still true today) clearly had an impact as well. Most great shoot-em-ups of the 16-bit days either went dormant, or stuck with the tried and true gameplay of their past iterations. New shoot-em-up franchises you say? Maybe in Japan, but even with the PSX being the money maker it was, publishers rarely cared to put in the comparatively minimal effort needed to bring them stateside.
Then Square stepped up to the plate by releasing Einhander in the US in 1998. Perhaps feeling cocky by the release of FFVII they were translating and releasing everything they could develop searching for their next big hit. Even things that were not RPGs were getting developed by Square, practically unheard of today.
Not only did Sony bring shmups into the polygon era, they nailed it on the first swing. Large bosses, huge variety of guns and strategy to using them, great music, amazing graphics. Any criteria you could use to judge whether a shmup is good or not (meaning don’t judge it on the story whatsoever) was impressive. I still go back and play this game when I want to blast hundreds of generic enemy ships into oblivion.
I, as I am wont to assume, believed that this was the beginning of an incredible series, rather than a one off experiment. Evenually other companies dragged shoot-em-ups new and old into today, but Square was so far ahead of the curve it is truly surprising that they didn’t capitalize on it. Square never saw fit to develop a sequel, nor any other shmup game ever since. Even worse, they are too lazy to let me download the originalon PSN, even though it is available on the Japanese PSN!
Oh Square-Enix, finding the dumbest ways to try and take my money while simultaneously finding other ways to keep me from throwing money at them.
Basically listening to that YTCracker album I mentioned nonstop. You think I don’t like the music I post. I love this shit. How am I supposed to strut about while being riled up about video games unless I got the proper nerd swagger as the soundtrack?
I am considering adding that disqus comments thing to this, but how do comments even work yo? Nevermind. Did it. It wasn’t even hard or nothing man! Now I am just worried about what a lack of comments will do for my fragile artists psyche. I have a lot of worries.
I don’t honestly expect many, but I wonder if, say, someone did want to comment on something I’ve done, what way would that hypothetical person prefer to do so?
I want to make things reasonable, but I’m not dying to try pulling some SEO BS to accomplish it. Getting caught up in those things is what gets me burnt out. I need to let my writing speak for itself, even if it doesn’t always speak clearly.
Nothing to answer for, or respond to tonight.
“Dude, I broke my weed pipe, this is terrible!”
“Nah, dawg, it’s good luck, you know what they say, ‘mo problems, mo money’ yo”
“I hope you’re right man, I need that money for a new weed pipe.”
I am straight vibin’ on classic Zelda tunes, reading the H out of Hyrule Historia and smoking some bunk ass shit. My soul dies a little every time I hit it.
Let’s talk about some Zelda for a moment. I am an unbelievable believer in all that is the Legend of Zelda. Framed posters on my wall, plush link chilling on my shelf next to my sealed Zelda strategy guides and game cases.
Zelda as a video game, a story, an idea intrigues me on levels too deep to enumerate on. To put it in perspective, I currently have a +4500 word article about Link to the Past, and I haven’t even written about the dark world yet!
I even love Zelda so much that maybe some day I will finish that full article, which will likely reach a ridiculous 10K words when all is said and done and written down.
I finished Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?!! for the 3DS, and have already began rushing my way through the New Game + mode. I did expect the game to be longer than it was, but got the game on sale, so I can’t complain. Definitely fun, with plenty of smarmy dialogue as well.
On to questions and comments of this day in tumblr.
apparently it’s still coming. i guess patience is a virtue….
I should have been patient about buying a PS3 instead of a 360…
In all honesty, tonality is right, of course I can wait. I’m a Nintendo fan for crying out loud. This isn’t my first game delay. It’s not even my longest (Golden Sun) or the most heartbreaking (Mega Man Legends 3).
Seriously!! I hope this damn game finally sees the light of day.
Isn’t that all any of us want? I have been pleasantly surprised by a handful of PS3 exclusives (Heavy Rain shout out!) so I don’t regret the purchase, but most of my PS3 games are multiplatform, and none of my friends have these games for the PS3 platform. That is because none of them own PS3 systems.
I bring this up because, what I am most worried about (besides outright cancellation) is that the team will be so far behind that the game is moved to be released on the PS4 and takes another couple of years to come out. As I mentioned, I don’t regret owning a PS3, but it would hurt to know that the reason I bought one was practically a lie.
Jay Z- Encore Parappa the Rappa- Toasty Buns Mashup
It feels like Jay-Z/VG mashups are the new general rap/VG mashups. I have absolutely no complaints about that.
Every time I try to play something, anything, it feels like there is a system update, a game update, an update update. Then after the update downloads, it has to install the update. It’s worse than any electronic device I own, and I own plenty of internet connected devices.
The day I came home with my PS3, I plugged it in, turned it on…
Pop in Little Big Planet…
…two hours later, I was playing my PS3 for the first time.
That is not right.
Since I bought the thing, this has happened countless times, especially when I purchase a game that has been out for a few months.
It’s happening right now!
When I put a disc in, I want to play that disc, right now!
Just needed to vent.
PS3 is pretty okay really. You know, when it allows me to play video games on it.
Now FFIX is a Damn fine game in many respects. The weapon synthesis system is nowhere near one of the best aspects of the game.
Imagine you stop at a fast food restaurant for a quick bite to eat. You order a delicious hamburger, and prepare to hand over the cash, but not so fast!
The restaurant employee informs you that they don’t have the buns or meat to make your hamburger. Looks like you’ll have to find them yourself, and then he will take your ingredients, still charge you, and make you a burger.
What the H!?
The issue becomes even more ridiculous if you imagine that the burger joint is located right next to a supermarket.
This is exactly what the synthesis shops do in FFIX!
Why doesn’t the synthesis shop just buy their own weapons to combine and sell? The weapon store is literally right next to you! You could build a fucking door between your stores! Don’t act like you don’t have an ax in your weapon shop! Why don’t you and the weapon shop just merge into one store!?
But then where would all the meaningless fetch quests come from? Not to mention the fact that I can’t sell any weapons ever again since you might need them for future synthesizing!
It’s a slow day, so I am going over the vast VAST amount of unfinished video game thoughts I have written about various titles. If they are in a relatively comprehensible state, I’ll polish them up a little and post them here.
Arcana Heart 3 is here, and with it the Pokemon curse has been lifted. Now, instead of having animals fight, we are having women fight. Oh geez. I, hmm. Ahem.
Okay. I own Arcana Heart 3 now. Grabbed it off of a nice CAG deal. Thanks OP. For the many of you who do not know what Arcana Heart is, from the best I can understand, the creators of Guilty Gear and Blazblue created a game in which Sakura (of Street Fighter) was the main character (I know that is sort of the premise of the fantastic Rival Schools/Project Justice series, but that’s another article). We have the titular ‘Heart’ a young, short haired, incredibly deadly teenage girl, complete with school uniform. She is the Sakura which the game more or less revolves around. The roster is filled out by 22 more characters. All female, and ranging from the surprisingly cool to the incredibly ridiculous.
I began with story mode, and I was quickly lost. I guess that ‘3’ is in the title for a reason. If you have played a fighting game before, you know how unimportant yet absurdly convoluted storylines can be in this genre. For this game specifically, it appears Japan is going to blow up, or sink, or something. It’s up to the twenty-three women (and girls) to either prevent, or allow this to happen, depending on level of evil.
Some of these characters have really interesting character designs, well others, don’t. Rest assured, you are not buying this game for the storyline. The boxart should have told you that. Normally a fighting game wouldn’t lose points for a bad plot, but ARC is behind the mind warping storyline of the BlazBlue universe. Maybe the writers of Arcana should go peek at some of the notes the BlazBlue guys have, it would really kick this game up a notch above generic anime storyline.
The game is fun, I played it a lot. Very addictive, especially with friends of course. There are interesting mechanics, and combos, cool things I would like to see implemented in other fighting games (Homing button holler!). But, admittedly, it’s a little hard to focus on that since there is something else that needs to be addressed.
I received the package in the mail, in a simple cardboard casing. I tore it open, and came face to face with the collectors edition boxart.
Nope, I don’t see any sexism here.
The bonus review category for this game is sexism. So is this game sexist, or not? I honestly don’t know what to think. On one hand, the costumes are not as bad as expected, but what I expected wasn’t much.
As you can tell.
Though by percentage, it seems the worst offenders are no more than the normally male dominated character line ups of other fighting games. So even though the amount of female fighters in this game is larger, the amount of scantily clad ladies is generally the same. So it seems clear that if Arcana Heart 3 is sexist, it is about the average level of sexism in fighting games.
In essence, all the masculine character archetypes from other fighting games are just females now. That does mean that you get a very diverse cast of women in the game. Of course one could also argue that ARC just gave all the male characters breasts as shameless pandering.
The characters do get back story, as I mentioned earlier, and that only complicates matters. One of the characters went to MIT at the age of ten, so go women right? Although this character also dresses as a playboy bunny when she fights inside her giant mech. She’s smarter than I am, who am I to judge what an MIT graduate wears? It’s all very confusing.
For instance, that scantily clad woman, Mei-Fang, in the picture above. She’s actually a robot! Is it sexist to expect a robot to fit a stereotypical gender role if she was built as a specific gender? Then you have to consider she was built by female scientists as well. Are we talking about sexism still, or are we too far into robot country now?
See, it’s as if the creators skirted the issue by filling the game with insane Japanese nonsense. I guess in the end, the sexist connotations in this game aren’t particularly relevant. I think women have bigger things to worry about, like that whole getting paid less than a man for the same amount of work thing. I will state that I believe that every fighter, man or woman, would do best to just wear something practical in battle.
So, for having to make me weigh the arguments for and against this game being sexist and likely making myself look sexist in the process, and for giving me a headache, this game owes me a bottle of aspirin. So this game gets a 4.99 (the price of said aspirin) out of 10.
So there I am on an island no one knew about for centuries, in a place no man has set foot on in hundreds of years. I’m fighting a cunning group of thieves out to kill me and steal the treasure I came here to retrieve for probably more noble purposes I guess.
I am crafty enough to steal a Jet S- WaveRun- AHEM ‘personal water craft’ from the villains, and I set a course upriver. Unfortunately, the enemy knows I’m on the way. Suddenly they begin to toss dozens of barrels into the river. Oh no! They are full of oil, and explode violently!
This is the part where I pause the game and take a deep breath.
Hold on a minute now Uncharted.
Oil prices are in the range of a hundred bucks a barrel, and these henchmen are just tossing it into the river like it’s worthless. These guys wouldn’t need to steal such rare things if they were just more careful with how they use their money and supplies.
Did they really bring hundreds of drums of oil to just throw into a river when they got here? And if not, then what were they intended for? Because you sure as hell can’t use them for that when you are throwing them in the fucking ocean!
But before we can even worry about that, we have to ask the underlying question, how exactly did you get all that oil here? You can’t just pick up some oil drums from the local supply store, and fill them up at the uncharted gas station. These barrels had to be carried onto a boat, likely by the same henchmen that are chucking them out like expired food as we speak. If you factor in the cost, as well as the fact that a giant cargo ship docking anywhere and buying hundreds of barrels of oil and weapons, landing in any port anywhere not exactly being inconspicuous, I can only conclude that at the very least, these thieves need to hire an accountant.
Oh Uncharted, you had me going there for a moment, but you burst the reality of my experience like an exploding barrel blows up a personal watercraft.